Rita Gurgždaitytė

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Curriculum Vitae - Rita Gurgždaitytė

Portrait photo of Rita

I enjoy working on narrative-heavy, explosive, and intriguing games. Highly skilled in UI implementation, designer tool creation and input related work.

Basic information

Birthday: 2002-06-26
Living in: Vilnius, Lithuania
Languages I am fluent in: Lithuanian, English, German
E-mail: ritagurgzd@gmail.com

Education

TH Köln (Cologne Game Lab)


Degree: Bachelor of Arts (BA)
Course Title: Digital Games (Game Programming)
Study duration: 2021 - 2025


Kazlų Rūdos Kazio Griniaus Gimnazija


Degree: Highschool Diploma
Study duration: 2016 - 2020

Work experience


03.2025 - 11.2025 – Engines of Fury, Unity (C#) Junior Game Programmer

(full time)

I worked on a multiplayer extraction shooter “Engines of Fury” as part of the tech team. My contributions included: reworking the screen shake system, a lot of UI-related tasks, expanding the existing networking system (listening to backend events, sending requests), expading the quests and abilities systems, QA and bugfixing.
See more about the project I worked on: Engines of Fury website

09.2023 - 02.2024 – Studio Fizbin GmbH, Unity (C#) Game Programming intern

(full-time)

This was a 6-month mandatory internship for my Bachelor’s study program. I was part of the programming team, working on an action roguelike “Reignbreaker”. Some of my tasks were: extending existing UI, Combat and Enemy systems, converting some UI to UIToolkit, fixing bugs, QA.
See more about the project I worked on: Reignbreaker

09.2022 - 01.2025 – Holo Games GmbH, VR guide at Holo Games VR World in Köln Arcaden

(part-time)

My job’s responsibilities include greeting customers and informing them about all the VR devices and stations in our arcade, helping them strap in and play VR games, and troubleshooting the VR stations when there are issues. I have practical and technical experience with VR devices, VR games and newest VR technologies.

Skills

Languages:

Game Engines:

Other skills: